Aragami was launched on October 4th, 2016. For its 3rd anniversary we launched a Steam Daily Deal that went on for 48h.
In that time frame we sold:
* 50k copies of Aragami
* 25k copies of Aragami: Nightfall
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Before the sale, around 200k people had Aragami on wishlist. Surely most of them would get the game at 80% off, right?
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Less than 10% users that had Aragami on wishlist bought it at 80% off.
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* There's more than 500k steam units sold of Aragami.
* Less than 11k are Mac OS X sales.
* Less than 4k are Linux sales.
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China is huge in terms of units sold. Aragami originally launched without support for Simplified Chinese. After adding it, Chinese users spiked.
Extremely surprised with Germany too.
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* 9.4% of Aragami units have been refunded. Common reasons were technical - bad performance and bugs.
* After patching the game, refund rate has lowered to 4%. That means players don't abuse the refund system. The mostly refund games that don't work.
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After the sale, this number spiked to 42k thanks to the Shadow Edition bundle.
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