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The 2019 Yamamuro interview is out. Shall share some tidbits below:

1. Kozo Moroshita recommended Yamamuro handle character designs following Maeda's departure. Maeda was absurdly fast, and would look at 50cm high piles of scenes, and ask if that was all there was to do today.
2. Yamamuro mentions that Takeo Ide is someone who always stood by him, and cites the Broly finale as an example of Ide's excellent work
3. In regards to his style evolution, he mentions that he initially began following Maeda's approach by adhering closely to the manga, though as Toriyama evolved, he also tried to change, too. He began to consider layouts and colouring, and [continued...]
[3. continued:] used different pencil work, even though the digital workflow's treatment of lines at the time tended to entirely erase that aspect, leading to single-stroke thickness. He's glad things are changing now with filters, resulting in more interesting line-work.
4. On the plus side, the modern workflow allows for a higher frame allocation per episode, and there's often more time for key frames, though with this comes the cost of having to do corrections at the last minute, which he isn't a huge fan of.
5. Yamamuro liked Yamauchi's (OG Broly director) wife because she made everyone lunch boxes lmao
6. The hardest thing he ever had to animate was Janemba's vanishing effects. All the different shapes and shadows were a pain in the ass. He says nowadays this would almost definitely be done with CG. He also complaints about having to draw Cell's spots (every animator says this)
7. Peak salt: Yamamuro watched DBS Broly on DVD, but couldn't finish it because the camera movement hurt his head. He wonders if kids could even watch such a thing.
8. Yamamuro wasn't invited to audition for character designer when pre-production for DBS Broly began.
9. I was right re:style, though he clarifies his use of highlights was an attempt to compensate for Toei disbanding the secondary compositing department. He doesn't elaborate, but I suppose he means he tried to draw lighting that would otherwise be absent.
10. Lastly, he mentions he's recently gotten super into architecture, having just built his house. He hopes to visit France one day.
Thanks to @_Oth_Z for translating.

HUGE thanks to @Kessentchu and Animeland for conducting this interview.

I didn't post every detail, so you can pick up the magazine here. It's in French, but Google Translate handles it perfectly.
izneo.com/fr/manga-et-si…
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