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Jane Ng @thatJaneNg
, 7 tweets, 2 min read Read on Twitter
Some thoughts after my first Valve week:
At first I thought this would be a slow week. I figured after I setup my workstation, sign some papers, say hello to some folks, I'd just go home early each day to unpack bc it's not wise to expect much when one is so new
But in reality this week just flew by, and every day I was astonished when 5pm came along. I spent maybe half a day setting up, and by pm of day 1 I was already providing game feedback, bc someone from that project came to say hello and I mentioned I'd love to play test sometime
Day 2 onwards I was gorging on all the new knowledge that was freely accessible to me, that ranges from other games, to Steam, to biz dev stuff, and beyond. I randomly joined a Localization chat channel bc I was curious about it and folks were so nice to let met lurk and learn
When I'm not doing ITVOG work (currently I'm documenting our env art process) I've been involved in discussions and conversations that at any other company I'd broadly categorized as "way the fuck above my pay grade" but I felt sincerely encouraged to stay involved
This is not what I expected for any first week. Obv this is my own experience and I don't mean to portray it as typical, as Valve seems almost like a "buffet" and what one chooses to do and who you end up doing it with will vastly change how one feels about the place
Before we joined, multiple Valve ppl told us "Don't assume anything, and ask questions". I realize now how many assumptions I've unwittingly held about Valve, that probably came to be bc "well everyone online said so" and... that bothers me
We ended the week by having a big ITVOG meeting about what we want to achieve next week, when the whole crew is going to be in one place at the same time (for the first time ever?!). I have a feeling we made the right move and I can't wait to see what my 2nd week will be like.
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