Recap: Apparently when you blow up the Cathedral without killing the super mutant leader you lose your chance and the ending slide has the mutant army jacking shit up whoops.
RUN AWAY RUN AWAY
This has never happened before.
REUSE.
Not sure if I want to play the permadeath toons on double xp weekends!
bethesda.net/en/article/7wi…
github.com/Sduibek/f1endi…
*Fallout 1 needing patching years post-release to unlock two good ending slides.*
A lot of its problems stem from overlapping, contradictory design.
This case in point, it has all the system work to emulate FO3 style chaotic faction in-fighting, but it's hard to see sometimes.
The other 80% of the map was more or less open to these mixups.
You could also spend a significant amount of time doing that, and the vanilla game doesn't bother you much if you want to do that (aside from settlement attacks which you can also make very unlikely via defenses).
(They dead.)
Like. Super fast.
Given that this toon has 3 Charisma I'm assuming it's that this time xD
Okay, maybe low Charisma sucks? xD
So I have like no money, don't know where Vault 13 is, and I definitely can't fight all these slavers (yet).
Can I just pretend to be a merc now xD
THEN THEY'LL SEE.
Fuck me.
I hate controllers but even a controller would be better than all this excessive LMB.
I think however this run ends this will be the end of it. Even with frequent breaks this is basically torturing my right hand.
It's like playing Shadowrun on SNES now xD
But slower xD
It doesn't say I can't so I'm just spamming science on them.
Time to swap it for something actually good? xD
Can't carry anything, tho. STRICTLY WORSE THAN DOGMEAT IN LATER GAMES.
Me: "Nice."
FO2: "These vendors have like 300 caps."
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