I thought I'd write about some good how-to books for aspiring comics artists who want to acquire some academic, foundational drawing skills without spending tens of thousands of dollars.
So of course the they're out of print.
(Plenty of bootleg scans out there, too. )
All about drawing people—construction, anatomy, proportion, lighting, gesture, rhythm.
• Creative Illustration
Principles of composition, How to arrange elements in your picture to communicate clearly. Assumes you already know how to draw.
Sort of a problem-solving manual, with lots of good diagrams explaining how to accurately describe forms in space and how to light them.
I recommend several of Jack Hamm's “How To” books. Ostensibly written for younger readers, advanced students & working professionals will still find plenty of useful information. Guy must've hated white-space. Every page is crammed w/ info!
•Cartooning the Head and Figure
•How to Draw Animals
•Drawing Scenery: Landscapes and Seascapes
DtHaF has some of the best short lessons anywhere on drawing clothes.
Framed Ink: Drawing and Composition for Visual Storytellers by Marcos Mateu-Mestre. Never seen any book do a better job of explaining the principles of composition in service of narrative as they apply across all visual media.