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Yes, makes sense.

Deep State (and their handler, Soros) know that the M-Peach-Mint is a Fiasco Saga - going to bring down the House.

Now, trying to gin-up secondary front. Attacks on Israel yesterday FAILED. Now mass shooting(s). This will fail too.

Next?

WMD (hail mary)?
GAME THEORY
M-Postulate

TIME MACHINE
No one has yet asked me ... and my show series are now about to reach the climactic moment - but, before we 'get there' - let me expand our reasoning together:

What if we KNEW the end from the beginning? What impact might this have on games?
God Is Real.
This is a real door.
There are other doors, too.
Remember to Mr. Bilbo's Trolls?

Who is this? How old was he in this photo? What had just happened?

Game Theory
M Postulate

Here's a trip down memory lane. Or, was it? I highlighted the important idiom.

If we examine the enemy's strategy (not his minions & lower level hirelings) - the enemy - what weakness does he exhibit?

Go back - Historically? Biblically?

God Tells US!
Game theory began with the idea of mixed-strategy equilibria in two-person zero-sum games (proof by John von Neumann).

This 'rule of thumb' was known for centuries - JvN proved it.

Strategies are broken down into way-points - where the distance is measured in temporal events.
Political Systems are often used as examples of von Neumann's strategic architecture. It was once reasoned that if we could automate this process - we could realize von Neumann's dream - Computer Systems indistinguishable from Human Reason/Thought.

The trick is in the reduction.
But playing checkers is too artificial a construct - the reductions required produce an arbitrarily simplistic world-view: a dead giveaway of 'artificiality'.

Clearly - a more granular / dynamic model was needed - one that assigned variable behavior & characteristics over time.
After World War II - Game Theory took a huge leap forward - as modeling 'perceived options', 'isolating group identity characteristics & fault-lines' - were reduced to rules-based learning where the power & speed of Supercomputers began to amass nearly infinite experience.
Countries and Organizations quickly realized the market dominating potential of these technologies:

The Corrupt quickly realized the revolutionary speed & power of these systems - which, properly channeled - would allow domination of nations - continents - even the entire world!
Treated as 'Dumb Peasants' by the Corrupt Ruling Class (the People incrementally made stupider by ever-more ridiculous & bamboozling "Common Core" lessons that DO NOT TEACH) - The Corrupt Consolidated Their Power & pooled their vast resources out of 'reach', OFF SHORE.
All the while - their automated Gaming Empires expanded - first, from Gaming - to Finance - to Economics - to Military - to Tech - to Space.

With such power, resources, control, social dexterity: they no longer needed the trappings of "The Nation State" to run their SHELL GAME.
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