, 17 tweets, 7 min read Read on Twitter
🤓 Some of you were interested in how I did #LUNARKtheGame cutscenes...
(shameless promo, please check the Kickstarter here: bit.ly/lunark)
#screenshotsaturday #indiedev #pixelart #animation
🎬 Let's start that thread with that animation:
✏️ First, the background. Nothing very special here. I did it with Photoshop, layer by layer (mainly because in a preliminary version of the Trailer, there was supposed to be a parallax scrolling).
🚀For the ship model, I used Windows 10 own 3D Builder software (!) which is very simple and very easy to use. Perfect for my needs in this particular case (+ you can export in a format (.ply) Photoshop would recognizes better)
🎥 Once in Photoshop, I could use its 3D + animation tools to move the ship how I wanted, at the final resolution. Then I exported a GIF out of it. Here's the result:
😅Then comes the cleanup phase! Cleaning consists in applying the game's palette to the entire GIF animation (you can do this in PS by: exporting for the web / GIF / apply a palette), then correcting the rendering imperfections as best as possible frame by frame, manually.
🤭 Oops sorry, forgot the "clean" step in the last tweet, here you go:
✏️Oh. Let me go back in time a little bit. This is a small part of that scenes' storyboard.
🥳 Exporting the layers, adding a fancy smoke VFX, birds, animated waterfall, Leo getting out of the ship, SFXs, ...Importing everything in GameMaker and "voilà"!
(shameless promo again, please check #LUNARKtheGame's Kickstarter here: bit.ly/lunark )
Let's talk about that scene real quick (because sadly I did not keep a lot of WIP stuff) 😅
✏️ First, the background, also done in Photoshop.
😎 The ships were also modeled with Windows 10's 3D Builder,
🧐 This is what the model looks like when imported in photoshop.
🚀 The course of the ships, once animated in Photoshop.
💪 The cleanup (palette application + frame by frame touch up)
☁️ I added these clouds to improve the movement effect....
😋 Fun fact: That scene was also in the same storyboard, but with flying dragons instead of ships! (sorry this one is very crappy haha!)
💪 Adding the speed lines, zooming on sideways clouds and here you go!
(3rd shameless promo, please check #LUNARKtheGame's Kickstarter here: bit.ly/lunark )
Missing some Tweet in this thread?
You can try to force a refresh.

Like this thread? Get email updates or save it to PDF!

Subscribe to Johan Vinet
Profile picture

Get real-time email alerts when new unrolls are available from this author!

This content may be removed anytime!

Twitter may remove this content at anytime, convert it as a PDF, save and print for later use!

Try unrolling a thread yourself!

how to unroll video

1) Follow Thread Reader App on Twitter so you can easily mention us!

2) Go to a Twitter thread (series of Tweets by the same owner) and mention us with a keyword "unroll" @threadreaderapp unroll

You can practice here first or read more on our help page!

Follow Us on Twitter!

Did Thread Reader help you today?

Support us! We are indie developers!

This site is made by just three indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3.00/month or $30.00/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!