you might be accidentally marketing your indie games to other game devs, pros and cons
- that's my network
- that's who will give me a microphone
- that's the language I speak natively (design/dev)
- I respect them & want them to like me/my work
speaking at conferences? nobody's listening but game devs
tweeting about the details of game design or bizdev? oops most of my followers are game devs. this is meta.
editing textbooks... yep
- there aren't THAT many devs out there
- most of them don't have time to buy or play many games
- their taste is kinda different from most "gamers"
- they're fucking picky as hell
- grows your professional network
- practices your pitch before it hits your 'real' customers
- increases visibility to business partners
- might feel a little respected by peers. aw. that's nice.
I'm just glad that now, I can make that choice b/t dev vs customer marketing consciously. I hope you can too.