Most people going through grad school are doing it for the first and only time. The process needs to be newbie friendly.
Most students are probably in-state when they first apply, or out of state. Students who move hit this.
It's a hostile bureaucratic maze. It's a game with no tutorial level.
The bigger "benefit" is in consumer psychology.
A lot of this makes sense to the people administrating these institutions because it's just how they do things in their world. People who have been in that world have a leg up, always.
That's bad user interface design. It gives a bad user experience.
I feel strongly that people who move through an institution should be able to trust that institution. It's sacred to me.
I mean, no.
Because the meta of the system wasn't designed to make anyone responsible.
And some people will always be dealing with more things at once.
I read a quote recently: "You don't rise to the level of your goals, you fall to the level of your systems." James Clear was talking about personal habits, but it can apply to institutions.
(And game design, side point.)
But at least you can know it's a thing.
sunnymoraine.com/2016/06/09/sin…