1/ Let's be blunt on video games and gun violence-we will not be used as a scapegoat. The facts are very clear-no study has shown a causal relationship between playing video games and gun violence.
2/ The Supreme Court has clearly established video games as protected free speech in Brown v. Entertainment Merchants Association.
3/ And the stereotype of gamers as disaffected teenage boys is simply untrue; 41% of the 150M+ gamers in the United States are women, and more women over 35 play video games than boys under 18.
4/ The United States plays the same video games as the rest of the world, but we're unique in our problem with gun violence.
5/ Gamers come from all walks of life. We're all genders, all ages. We're teachers and students, parents and children.
6/ Overwhelmingly, we're law-abiding citizens who agree with the majority of Americans who support reasonable gun control measures like stronger background checks, banning bump stocks and high-capacity magazines, and a minimum purchase age of 21 for all firearms.
7/ Making video games-or any form of media-a scapegoat for consistently refusing to even CONSIDER the reasonable, rational firearm restrictions Americans want and deserve isn't fooling anyone.
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