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STUPID DOOM SCREENSHOTS THREAD

(Submit your own too! Help lift my mood a bit.)
(The above is from a user map set on a flying dropship. You could exit the ship and fall into the sky floor, and it looked like this in the game's software renderer. I believe the whole outer area was set to low gravity too.)
Ultimate Doom E4M1, or some look-alike user map. I think something broke.
Remember that time I converted all the in-game Doom graphics to JPG format?
Genius use of sloped floors.
Or that time I tried to add a bunch of custom textures to the game using the TEXTURE2 lump, thinking it'd preserve Doom II's existing set? NOPE.
That time 3 years ago that slopes in ZDoom were just utterly fucked.
Or that time dynamic lights in ZDoom's software renderer created rifts in the fabric of space-time - oh wait, that was like, yesterday.
If I had a dollar for every time I somehow fell into oblivion on Doom Classic for the iPad, I'd have, like... well, probably $10.
Archviles once got really broken and lost their minimum distance required for monster resurrection. I enjoy how it's almost like he's levitating the dead revenant off of the impaling spike in this shot.
This entire wall of switches is the exit switch.
Fond memories of doomworld.com's Post Hell.
That time @jazzmickle put together a tool that scrambles all the textures used in a single map. My poor map. It screams.
@jazzmickle No caption needed for this one.
@jazzmickle We're reaching levels of DoomCute(tm) that shouldn't even be possible. I wish I could find this map again, it was a giant sprawling ZDoom map with oodles of creative texture usage that I found thoroughly enjoyable.
@jazzmickle Goddamnit, Tarnsman.
@jazzmickle When the rapture happens, I imagine the sky will fill with FIREBLU.
@jazzmickle SECTOR MOP

SECTOR MOP
@jazzmickle Recently looked back at an old, OLD megawad I was crudely throwing together before I even joined the community. 2005 Jimmy was obsessed with giant weird recolors of Doom monsters (that did insta-kill attacks), I guess.
@jazzmickle This guy.
@jazzmickle mygreatscreenshot.png

The number of times this has happened would need its *own* thread.
@jazzmickle Last year a thing called "Doom Slayer Chronicles" came out, which was an invasion gameplay mod with a huge emphasis on modern visuals. It also didn't work. Monsters got stuck in each other (as pictured), map scripts broke, and monster counts weren't even tracked properly! Crazy.
@jazzmickle Hmmm. The less I say about this one, the better, probably.
@jazzmickle Back in the day this was all we could do to make "sloped" geometry. (herian.wad, MAP01.)
@jazzmickle A fake Back to Saturn X Episode 3 got released one April Fool's Day. This is the intermission screen.
@jazzmickle A study shows that 90% of Doomers can hear this image.
@jazzmickle Someone punched these textures.
@jazzmickle Done with your bullshit.
@jazzmickle fuck it. lights
@jazzmickle OH GOD WHAT IS HAPPENING TO NEW YORK
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