Gaming is a LT secular trend. Outside of tencent, I chose atvi over many other game Co with great franchises. I've just not seen any other game Co with execs that journey to omaha each year
Purchased King.com (Candy Crush) in 2016 for $4.7b EV and 6x 2015 EBITDA. Acquisition was a bet market is not appreciating durability of mobile game franchises like Candy Crush.
In terms of vision: In 2004: “Today majority gameplay takes place alone, we believe playing with others
2007: "Next Gen consoles allow extension of game life
through downloadable content.
On managing through change:
Those of us old enough will rmb atvi for Tony hawk, spiderman, guitar hero which they pivoted away frm
Acknowledging mistakes (how many managers do publicly?): after record 2012 year, kotick wrote " did make some mistakes...WoW saw subscriber decline despite expansion pack launch...
My favourite letter was that of 2010, but read the whole timeline to truly appreciate atvi and the evolution of the manager/team at atvi.
No doubt likes of ttwo, Nintendo, EA, have great franchises, some argue more durable than
DM me if you want my key takeaways frm all annual letters