His latest game (I backed it) is officially launching 03/27. Listen to this podcast.
nygamecritics.com/2018/03/09/the…
Here's the thing about backing crowd-funded games:
They are not likely to meet your expectations. You know, just like any other game whose development you didn't follow.
And like gambling, don't commit money you cannot afford to lose.
kickstarter.com/projects/porta…
When you crowd-fund a game, you get to play the role of the publisher. How you deal with the ensuing disappointment, is up to you, your therapist & your meds.
That's how many backers view SoTa.
As per my sources, the whole thing could have folded back in 2016, were it not for some major decisions.
Most of the complaints are practically par of the course in ANY game project.
That's 3.5 yrs later.
A game which (and I checked) is not only close to what was promised, but exceeds it in many ways.
Now you get to act & think more like a publisher, than a gamer. Most of the latter have very little room for objectivity, let alone the restraint.
You know there's a GAME, right?
So yeah, I helped make SoTA.