The conversations from devs that make games for OSX are difficult to hear, because it's really crushing. Makes me sad. Apple is not a friend.
It's not necessary. It's so self-serving it hurts.
I'm sad that I'll have to leave OSX because of this.
Most of the reasons that my apps got rejected from the AppStore (the visual things they had me change just to be allowed on) were extremely subjective.
It would completely wipe out small scale experimentation like my work.
I really hope PC doesn't follow suit.
For now, those of u that are sad that u can't run the Zine Maker on OSX because u switched to Catalina...Here's how to get around that: imore.com/how-open-apps-…
Anyone that goes along with the argument that this is about security really should question their sweeping decisions and how they're even approaching this. The way Apple treats devs and our work is just wrong.
i wrote that post about it, breaking it all down for you.
you can read it here: nathalielawhead.com/candybox/the-f…
it says it all for me...not sure what else to add. the ongoing discussion has been interesting. hope for a future where tech stays democratic.